bullet summary: wittgenstein and language games

  • wittgenstein once said “is speech essential for religion? i can very well imagine a religion in which there are no doctrines and hence nothing is said.”
  • his idea of silence here does not mean he thinks religious statements are meaningless
  • he turned away from logical positivist ideas on meaning and focused on use
  • “the meaning of any statement is given in the way you use it.”
  • an anti-realist theory, the words are subjective and importance lies in clarity and sense
  • all non-cognitive because it doesn’t focus on facts
  • he says we use language in games
  • we cannot externally criticise games
  • the rules in each game apply only to that game, and we learn them
  • it is meaningless outside the game
  • atheists cannot criticise religious believers
  • games can be things like winning, losing, football or card games
  • or something like builders’ language
  • he said we need conceptual clarity
  • for wittgenstein there are only games, you cannot get outside and find ‘real meaning’
  • we play more games, and we play them better
  • they do not reflect reality, but make reality
  • “the speaking of language is part of an activity, or a form of life,” 
  • in the christian game, ‘god’ is meaningful because it is coherent to christians
  • part of the coherence theory of truth
  • god is also meaningful to atheists in the sense of lacking. 
  • discussion is obvious between atheists and believers because they are playing different games and have different meanings
  • a believer could say that she does not believe in the god that richard dawkins rejects, because his god is not what she means by god
  • is scripture therefore only meaningful it is original language?
  • is its advice only helpful in contemporary context?
  • meaning shifts across languages
  • you can approach sacred texts in three ways:
    • literalism
    • conservative
    • liberal
  • the problems, lack of evidence and unreliability show the need for wittgenstein’s approach
  • a critical understanding of context is more important
  • there is a sensitivity to intention, form of text and understanding
  • d.z. phillips analyses language games cognitively
  • he says religion and philosophy are different games
  • both have different meanings of ‘god’ so they cannot be the same
  • but there are religious philosophers, so surely you can be part of both groups?
  • as a reductionist, phillips aims to reduce everything down to the simplest possible explanation
  • he argues ‘god exists’ are is expressions of belief
  • Talk about God’s reality cannot be considered as talk about the existence of an object”
  • don cupitt argues a non-cognitive approach is needed
  • he says a misunderstanding occurs whenever we interpret religious language in ‘realist‘ terms
  • talk of God is really just talk of human experiences
  • to speak of ‘God’ is to subscribe to a certain set of values and a certain way of seeing the world
  • he says we should understand theological language in this non-realist way
  • aquinas‘ idea of analogy is based on our limited understanding and language
  • both scholars want conceptual clarity and focus on use
  • herbert mccabe said there is a difference of assumption
  • aquinas assumes language is a given and we use language to express a thought
  • whereas for wittgenstein we play different games to create different thoughts
  • aquinas writes as a philosophical theologian and develops analogy doctrines on dealing with talking about god
  • ‘how can we use our language to find some way of speaking significantly about god’
  • wittgenstein barely considered god.
  • both do focus on use over meaning.
  • a big objection is that languages games are circular
  • where do we find the meaning of a word? the game where it has meaning
  • where does the game get its meaning? the words that make it up
  • there needs to be an external link to make sense.
  • there is an issue of choosing between games
  • if science and theology are different games, how can they have a discourse?
  • which game is more important when choosing between two?
  • if all games have equal status, how do we treat language games itself?
  • is the language games language game just a game, and therefore has no legitimacy?
  • there is also a question of truth here
  • the truth of what people believe matters
  • ‘god’ is not simply a word with meaning for the faith community
  • a central part of faith is that he may not exist
  • faith is needed to say that he does even if he might not.
  • when applied to religion is fails to understand the claims as universal truths, god would be in every game which wittgenstein says does not work
  • unfairly rules out god’s existence
  • doesn’t allow for overlap or cross-linking in groups
  • doesn’t allow for discourse between groups even though we know it happens

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